Initially daily but now sporadic blog about anime and world animation with a specific focus on the artists behind the work. Written by Ben Ettinger.
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Archives for: December 2014

Monday, December 15, 2014

05:39:00 pm , 1092 words, 36909 views     Categories: Movie, Lupin III, Studio: Telecom, Studio: Tokyo Movie

Daisuke Jigen's Gravestone

The news came out a few months back that Tomonaga Kazuhide heads a new Lupin III TV series starting this spring. The show seems poised to be a return to the sensibility of Cagliostro-era Lupin, with its breathless car chases, lighthearted atmosphere, good-guy Lupin and caper-centric stories. Visually, too, as the Japanese like to word it, it's monkey-headed Lupin (Fuma Clan) rather than horse-head Lupin (Part III).

Acting as a kind of bridge between the Takeshi Koike-designed Fujiko Mine TV show of a few years back and the upcoming reboot is a recent movie entitled Daisuke Jigen's Gravestone. In two 30-minute parts, it feels less like a movie and more like an OVA, or two gussied up TV episodes. The story feels lifted straight out of the second TV series in sensibility. It feels much closer to the Lupin of old than Fujiko Mine, feeling like a lead-in to the upcoming TV series, yet finally does justice to Takeshi Koike's unique interpretation of the characters thanks to some truly excellent animation quality, which the previous TV show was lacking due presumably to bad scheduling.

Telecom handles the animation, so it can be assumed to be a preview of what's to come from the TV series, in terms of the animation if not the designs. It's an odd pairing: Takeshi Koike and Telecom. But it works great. We finally get to see Koike's designs animated properly. I'm not sure what happened between Fujiko Mine and this movie in terms of Takeshi Koike's involvement, but it feels like he wanted to make this movie so that he could vindicate himself and show how his Lupin should have looked. Because here he's involved full-bore, in classic Koike style, handling character design, storyboarding, directing and even sakkaning (with no assistance).

The animation pops thanks to some very talented folks, both in-house and outside animators. Hisao Yokobori and Kazuhide Tomonaga head the animator list as the star in-house animators, while presumably Takeshi Koike brought in folks like Takefumi Hori, Kanako Maru, Satoru Utsunomiya, Hiroshi Shimizu, Kenichi Shimizu and Toshiaki Hontani. I was surprised to see such faces in a Telecom production, but I hope that the upcoming TV show will continue to use talented outsiders, because otherwise I don't see how they can fill the show with good animation just with in-house staff.

The car action in episode 1 was spectacular, if slightly different in feeling from the classic car chases. Takeshi Koike's genius shines through in this spot, whereas otherwise the show felt pretty restrained for him - less him showboating than doing the material justice. The Telecom chases favored long shots regaling you with characters plowing through scenery, whereas here it's all fast cutting and dynamic camera angles. It would be pretty cool if Tomonaga Kazuhide animated a car chase storyboarded by Takeshi Koike. I couldn't identify who did what, except for Satoru Utsunomiya's scene, but the whole episode felt tight animation-wise, with Takeshi Koike's drawings filling in the more quiet scenes nicely. Incidentally, great to see Satoru Utsunomiya. He always seems on the verge of disappearing and then shows up in some random show. Hard to believe that in the 10 years since I started this blog he never had an opportunity to helm a big project. But that goes for a lot of talented people (e.g. Yasuhiro Aoki)...

In sensibility the two episodes felt like they could have been taken straight out of the early Lupin (perhaps why the new jacket is a color that seems midway between blue and green), from the way Fujiko shows up and interacts with the Lupin gang to the combination of assassin bad guy and international intrigue and fanciful spy tech. The bad guy assembling the gun was animated in loving detail as befitting classic Lupin, and Lupin's car this time around was different from any before but also a charming but punchy mid-range classic car - the Alfa Romeo GTV? The only thing that felt a little uncomfortably weird and closer to Fujiko in spirit was the bizarro sexbot scene with Fujiko scampering around completely naked avoiding an enormous drillbit penis. It's like they want to have the sex aspect in the show, but they've divorced it from the character of Lupin and pinned it on the bad guys. The juvenile bit between Lupin and Fujiko on the motorcycle captured Monkey Punch's jokey attitude towards matters sexual, but even then it still feels toned down, albeit still farther than they'd go in the early shows.

The scriptwriter Yuuya Takahashi did a good job recreating the spirit of the old Lupin, although his experience predominantly as a mystery screenplay writer comes through in the somewhat excessively expository denouement, which consists of about 10 minutes straight of 'tane-akashi' explanation. Even the way it was obvious that there's no way Jigen was dead felt true to the transparent ploys of early Lupin. My favorite bit in the movie may have been the part where Lupin walks off screen from his table and then, after a pause, drops some coins on the table. Now that's the classy wit I like to see in Lupin. I liked the Broadway joke - perhaps it's a stretch to imagine this as a reference to the Yoshio Urasawa Broadway series in red jacket Lupin. Also true to old Lupin is the fact that there's no unnecessary killing. Even the assassin gets off with just a shot to the arm. And the Lupin gang comes away empty-handed save for the satisfaction of having done the right thing according to their rules.

The only problem was the complete omission of Goemon and Zenigata. Is it because they didn't know whether to go with the new personalities or the old? Or to save the trouble of writing them into the story? Seems a bit lazy. They even credited Zenigata's voice actor in the credits even though he doesn't have any role, much less dialogue.

SPOILERS: But the ultimate kicker of the movie was the last sequence, which had my jaw dropped. Is this setting things up for Mamo to be a player in the TV series? Or just a treat for fans of the first movie? (considered by many to be the best of the bunch) It seems a bit capricious and random to be the latter, so I'm guessing the former. I can't get enough of Mamo, so I'm all for more. But if you bring Mamo back, come on, you've got to bring back either Yuzo Aoki or Yoshio Kabashima, or preferably both. You want to see a grown man beg?